Blade Runner 2049 – Nope

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***WARNING: There are probably spoilers below, so if you haven’t seen Blade Runner 2049, turn away now***

Blade Runner was a brilliant movie.  Blade Runner 2049 was a terrible movie.  Placing aside some of the more disturbing issues the first movie had, and make no mistake, in hindsight there are troubling power-dynamics between Decker and Rachael – especially when viewed through a modern lens, it was a stunning film.  Visually, aurally, metaphorically, it was a fantastic film.  I’ve seen the various versions several times (5 different cuts last time I knew) and though it’s been years since I’ve watched the theatrical version,  I have no problem admitting that each version has its merits.  Even the voiceover in the original theatrical still holds a little spot in my heart.

BR2049 was slow.  Really slow.  A slow glacier of slowness.  My boredom grew weary of itself, if that’s possible.  I will concede that the movie was a looker.  Visual effects aside, there wasn’t much else going on.  The set pieces felt empty, disjointed, disconnected.  The characters felt empty, disjointed, disconnected.  The plot felt empty, disjointed, discone…..you get the idea.  I felt nothing for Ryan Gosling’s character.  Throughout most of the movie my prevailing attitude was to just get on with it.  I couldn’t buy into the idea that replicants, so soon after a full-on revolt, would even be allowed to be manufactured, let alone live amongst the public in an apartment.  And what can I say, Jared Leto gave a Suicide-Squad Joker level performance, which is to say it could have been cut from the film entirely and saved us some time.  And the statues of women in all sorts of…interesting…positions?  And really, what the heck was up with that birthing chute?

The ending was nonsensical.  It was painful.  It was not good.

You can probably tell that I didn’t like the film.  Yes, the visual effects were good, but that’s all there really is.  Maybe I just didn’t see the same film all the critics saw.  Maybe I need to see it again.  Don’t hold your breath though.

Eh, your mileage may very.

Cheers,
Stu

 

 

 

Goodnight Stephen

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Dr. Hawking, You are proof that the human spirit and intellect are not bound by the constraints of the human body. Your vision served to expand countless minds, and will continue to do so for at least a generation, if not more. We thank you for your faith in us, your compassion for us, your understanding of the human condition, and your hope. Your hope and wonder drives us all.

Godspeed Stephen, Godspeed.

I Am Ready

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The badges are in, the dice have arrived, the business cards have been ordered (you know, for networking).

Let us be prepared in our preparation of this thing we are going to be doing!

-Stu

PAX East 2018

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PAX is now less than a month away.  This year it lasts four days.  Four days. I’m going to let that sink in.

Four days.

It has historically only taken two days for the event to take its toll on me, and last year, no joke, in January I started going to the gym daily to work up the endurance and immuno-fortitude to endure the event.

The subsequent year has not been nearly as kind to me.  Or, perhaps what would be more truthful to say, is that I have not been nearly as kind to myself.  The couch has been a far too accommodating companion, and the gym is a distant memory of some long-ago place I had once frequented in childhood but haven’t visited in years.  I’d say I’ve added a little over two stones to my bottom line, which if you are a doctor or fluent in arcane units of measurement, you know is not insignificant, or, in fact, good.

So what does this year hold?  I’m not really sure.  I think this time I am the least prepared, not exactly ambivalent,  but not entirely engaged.  I hope to have the good fortune of dining with the Twitch crew I’ve met up with for the last two years (which seems likely as I’ve been made responsible for finding the place we’re all going to dine at), and staying in the hotel attached to the venue for two nights presents me with the opportunity to partake of some of the evening events without all that mucking about in Ubers, trains, and busses.

I’m sure there will be much to see and much to do.  I will use my skills honed at previous PAX to get the good stuff at the merch booth first thing on the first day before I do anything else.  I’ll pack my cliff bars and my water bottle, and I will bravely go forth into the frothy ocean of humanity, PAX Pox be damned.  I will endeavour to post  my exploits and perhaps I’ll even have a video or two.  I hope to do all of that and share it with you because, well, you’re my kind of folk.

And with that I shall end this post.  Marmotinnians, I bid you a good day.

-Stu

 

Annihilation: A Review in Brief

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With a cast whose chemistry is like mixing water with more water, pacing that would make a sloth consider taking up running, and an ending that is as predictable as contracting food poisoning from a mid-summer dashboard aged egg salad sandwich, Annihilation is…not good.

March-ing Forward

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Yup. It’s March. January and February happened. I can’t say that I have much in the way of things to report, but what the hell, here we go:

Monster Hunter has finally arrived on a platform that I actually use. All of the reviews I’ve read have spoken of it very favorably, praising it’s visuals and appreciating the streamlining of certain mechanics. I’ve always been intrigued by the series but I’ve never played it. I bit the bullet, preordered it (the day before) and now it sits on my XB1X, languishing on my hard drive.

I played it the day it was released, but I really wanted to experience the multiplayer aspect of it and that was broken. And besides, whenever I asked around, everyone said they were on PS4. Once it was fixed I didn’t want to jump in with strangers because, well, stranger danger. Social awkwardness doesn’t end at the face-to-face.

And in playing I think I discovered something about my gaming habits at this point in my life. I just wanted to kill some time. I didn’t want to invest the effort to plan ahead, to craft my inventory to match the creature I was preparing to hunt. Now, it might be that over time I’ve lost my ability to focus and immerse myself in a game, or it might be that my now semi-pro level of alcoholism has destroyed my critical thinking abilities, but I just can’t sink my teeth in a deep game like Monster Hunter like I used to. If I’m not interacting with a real person or group to plan strategy and have a solid back-and-forth, I just want mindless, frantic action. I keep telling myself that Witcher 3 is going to the the play through that it deserves (f#^÷ing amazing game on so many levels) but in the end I’ve been playing a lot of Titanfall 2. (a special shout out to Elite Dangerous and Minecraft for some mindless grind-time)

On the tabletop front, I have finally received my copy of WETA Workshop’s Giant Killer Robots: Heavy Hitters. I’ll do a second post with pics. It’s an impressive package and I’m really happy with the miniatures. The GIANT miniatures. I’ve picked up some additional games, one Steve Jackson game on Kickstarter, and there is a new Star Wars miniatures game in pre-release which I could see sucking up more of my income than I would like to admit, but at the moment I’m in a holding pattern with new purchases. The need to pay down the credit card before PAX East 2018 is great. In an ideal world the revenue from my Patreon and my Twitch stream would offset some of the costs, but for that to happen I would need a Patreon and a Twich stream, neither of which actually exist.

Here we are. This is the end of the post. I hope you’ve enjoyed it. Your coat should be in the back room, but I’ve had a problem with security in the tunnels lately so if you can’t find yours just grab one. That sort of makes it like game, yeah?

March-ing Forward

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Yup. It’s March. January and February happened. I can’t say that I have much in the way of things to report, but what the hell, here we go:

Monster Hunter has finally arrived on a platform that I actually use. All of the reviews I’ve read have spoken of it very favorably, praising it’s visuals and appreciating the streamlining of certain mechanics. I’ve always been intrigued by the series but I’ve never played it. I bit the bullet, preordered it (the day before) and now it sits on my XB1X, languishing on my hard drive.

I played it the day it was released, but I really wanted to experience the multiplayer aspect of it and that was broken. And besides, whenever I asked around, everyone said they were on PS4. Once it was fixed I didn’t want to jump in with strangers because, well, stranger danger. Social awkwardness doesn’t end at the face-to-face.

And in playing I think I discovered something about my gaming habits at this point in my life. I just wanted to kill some time. I didn’t want to invest the effort to plan ahead, to craft my inventory to match the creature I was preparing to hunt. Now, it might be that over time I’ve lost my ability to focus and immerse myself in a game, or it might be that my now semi-pro level of alcoholism has destroyed my critical thinking abilities, but I just can’t sink my teeth in a deep game like Monster Hunter like I used to. If I’m not interacting with a real person or group to plan strategy and have a solid back-and-forth, I just want mindless, frantic action. I keep telling myself that Witcher 3 is going to the the play through that it deserves (f#^÷ing amazing game on so many levels) but in the end I’ve been playing a lot of Titanfall 2. (a special shout out to Elite Dangerous and Minecraft for some mindless grind-time)

On the tabletop front, I have finally received my copy of WETA Workshop’s Giant Killer Robots: Heavy Hitters. I’ll do a second post with pics. It’s an impressive package and I’m really happy with the miniatures. The GIANT miniatures. I’ve picked up some additional games, one Steve Jackson game on Kickstarter, and there is a new Star Wars miniatures game in pre-release which I could see sucking up more of my income than I would like to admit, but at the moment I’m in a holding pattern with new purchases. The need to pay down the credit card before PAX East 2018 is great. In an ideal world the revenue from my Patreon and my Twitch stream would offset some of the costs, but for that to happen I would need a Patreon and a Twich stream, neither of which actually exist.

Here we are. This is the end of the post. I hope you’ve enjoyed it. Your coat should be in the back room, but I’ve had a problem with security in the tunnels lately so if you can’t find yours just grab one. That sort of makes it like game, yeah?