Good morning! With 18-24 inches of snow currently starting to blanket the Central Kingdom where my burrow is located, I find myself with enough time to sit down and quietly reflect on my time at PAX East. I had planned on doing a post-mortum after each day but, best laid plans and all that jazz.
PAX was, as it has come to always be, packed. There were demos and tournaments and vendors aplenty. And panels and players and PCs galore. There were streamers and dreamers and…you get what I’m saying. It’s big. It’s hard to really describe the event in a way that encompases its vast scale. It’s not a stretch to say that as you are walking out on the third day something will catch your eye and you’ll say to yourself you wish you had more time to check it out.
I’m always amazed at how well behaved the crowds are. Last time I checked attendence was around 70,000. That was a couple years back so that number might be higher. Even with that many people in one space, everyone still manages to not be a dick. Sure, you’ll get bumped and inadvertadly poked but I’ve yet to see an altercation or heated exchange in the four years that I’ve attended. I think that speaks volumes about the type of people this expo attracts.
There didn’t seem to be as much cosplay this year as I’ve seen in years past. That isn’t to say that there weren’t some impressive cosplayers out there, just not in the numbers present in past years. I’m not sure if it was because of the extreme cold or perhaps I was just oblivious to my surroundings. I do have to imagine it can get difficult navigating the expo floor with some of the more elaborate props and outfits. I hold anyone with the confidence and the drive to cosplay in high regard. That reminds me, I haven’t watched Face Off in a while…
This being the fourth year attending, I was familiar with most of the trappings of PAX and how things worked. This let me spend some time doing something I don’t normally give myself enough opportunity to do, and that’s putting aside stranger danger and branching out and making new connections. I was really fortunate to have dinner and hang out with a great crew of streamers from all over, including some folks from the Great White North. A debt of gratitude to Falloutgurl4, Ember, Kelsey, MDee14, Carter, dclickner10, NagataLockII, DrooYoo, and Riggs for making this PAX a particularly memorable one. Meeting them only reinforced the fact that it is really a community out there, and a solid one at that. Do them a solid and check them out.
Oh, by the way, whoever was ultimately responsible for the Rocket League tourney on Saturday, please get your shit together for next year. It ultimately worked out in the end for team I was rooting for, but seriously, shit, together, get it.
In the end, the biggest take-away for me was not the swag, but some realizations and lots to think about. It’s hard to put into words which isn’t very helpful as this is a blog and words are, you know, necessary. And stuff. I’ll spare you the introspective bullshit but it’s along the lines of who, why, how, and where in the hell is that smell coming from (PAX can be hard on the intestinal tract). Long story short, the experience will help me become a better blogger, and in the end a better person. Blah blah blah.
Ok, so, games. That’s probably why you’re reading this in the first place. There were plenty to be had. I skipped the AAA titles because standing in lines with durations longer than an hour just did not appeal to me. I’ve forgotten which game it was for but after deciding to bite the bullet I got into a line and the booth guy informed me that it was a two hour wait. Nopity nope nope nope.
Here were some of the games I did check out.
Foxhole. It’s a persistent war MMO and it struck me as an interesting take on the genre. The demo I played was small in scale but it gave a good taste for the game. You should, you know, download it and give it a whirl. Currently in development.
Lightspeed Frontier. Space combat with Legos. Sort of. Just take a look. Out now in Early Access on Steam.
Space Wars. Tactical turn based MMO. Didn’t get a chance to demo it, but it looked nice. Currently in beta.
Dark Horizons. Mechs. Is there anything else to say? Out now in Early Access on Steam.
Auto Age Standoff. Sort of like Interstate ’76. Sort of. Kind of. In development for release this year.
Deliver Us The Moon The demo for this was very brief. It’s a good looking game though. It seems to be a single player exploring abandoned moon bases. Currently in development.
Phantom Brigade. Another mech game, this one being turn-based. It looked pretty slick. Had a couple minutes with the demo and might pick it up. Currently in development.
And that is going to wrap it up for this post. As always, thanks for stopping by. Help a newbie out by leaving your questions and comments.